AI Insights · Timothy · July 2024
Top 5 Superhero Games on Android in Middle East Q2 2024
In Q2 2024, the top 5 superhero games on Android in the Middle East showed varied performance in weekly downloads, revenue, and active users. Detailed insights from Sensor Tower reveal these trends.
In Q2 2024, the top 5 superhero games on Android in the Middle East exhibited diverse patterns in weekly downloads, revenue, and active users. Here is a detailed look at their performance.
Marvel Contest of Champions from Kabam Games, Inc. saw significant fluctuations in weekly revenue, peaking at approximately $20.5K in late April. Weekly downloads spiked twice, first reaching 7.7K in late April and then 11.1K in late June. Active users mirrored this trend, rising from around 6K at the start of the quarter to a peak of 12.1K by the end of June.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. experienced a notable dip in weekly revenue towards the end of the quarter, starting at $6.6K in early April and gradually dropping to around $1.4K in late June. Downloads also saw a decline, beginning at 4.6K in early April and ending at 2.4K by the end of June. Weekly active users remained relatively stable, fluctuating around 14K to 17.5K throughout the quarter.
MARVEL Strike Force: Squad RPG from Scopely had a steady decrease in weekly revenue, starting at $4.5K in early April and dropping to approximately $1.3K by the end of June. Weekly downloads saw a peak of 7.8K in early June before settling at 1.7K by the end of the quarter. Active users showed a similar trend, peaking at 8.5K in early June and then declining to around 3.8K by the end of June.
MARVEL Future Fight by Netmarble had its highest weekly revenue of around $6.9K in early May, before dropping to approximately $1.1K by the end of June. Downloads remained relatively low throughout the quarter, with a slight peak of 609 in early May. Active users hovered around 18K to 22K, showing minor fluctuations but maintaining a consistent user base.
ドラゴンボールZ ドッカンバトル, also from Bandai Namco Entertainment Inc., saw its weekly revenue peak at $2.6K in late June, after a low of $154 in early April. Downloads remained low throughout the quarter, with a slight increase to 94 by the end of June. Active users showed minor fluctuations, maintaining around 5.5K to 6.4K throughout the quarter.
These trends provide a snapshot of the performance of top superhero games on Android in the Middle East during Q2 2024. For more detailed insights and data, visit Sensor Tower.